<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author>Kuda Project</author>
<authoring_tool>OpenCOLLADA2010 x64</authoring_tool>
<comments>
ColladaMaya export options:
bakeTransforms=0;relativePaths=1;copyTextures=1;exportTriangles=0;exportCgfxFileReferences=1;
isSampling=0;curveConstrainSampling=0;removeStaticCurves=0;exportPolygonMeshes=1;exportLights=0;
exportCameras=1;exportJointsAndSkin=1;exportAnimations=1;exportInvisibleNodes=1;exportDefaultCameras=0;
exportTexCoords=1;exportNormals=1;exportNormalsPerVertex=0;exportVertexColors=0;exportVertexColorsPerVertex=0;
exportTexTangents=0;exportTangents=0;exportReferencedMaterials=0;exportMaterialsOnly=0;
exportXRefs=0;dereferenceXRefs=1;exportCameraAsLookat=0;cameraXFov=0;cameraYFov=1;doublePrecision=0
</comments>
<source_data>./Pump_v19_noAnimVisibility.ma</source_data>
</contributor>
<created>2010-08-23T11:30:21</created>
<modified>2010-08-23T11:30:21</modified>
<unit name="centimeter" meter="0.01"/>
<up_axis>Y_UP</up_axis>
</asset>
<library_cameras>
<camera id="topShape" name="topShape">
<optics>
<technique_common>
<orthographic>
<xmag>106.4359</xmag>
<aspect_ratio>1.5</aspect_ratio>
<znear>0.3</znear>
<zfar>100000</zfar>
</orthographic>
</technique_common>
</optics>
<extra>
<technique profile="OpenCOLLADAMaya">
<film_fit>1</film_fit>
<film_fit_offset>0</film_fit_offset>
<film_offsetX>0</film_offsetX>
<film_offsetY>0</film_offsetY>
<horizontal_aperture>3.599993</horizontal_aperture>
<lens_squeeze>1</lens_squeeze>
<originalMayaNodeId>topShape</originalMayaNodeId>
<vertical_aperture>2.399995</vertical_aperture>
</technique>
</extra>
</camera>
<camera id="sideShape" name="sideShape">
<optics>
<technique_common>
<orthographic>
<xmag>42.38836</xmag>
<aspect_ratio>1.5</aspect_ratio>
<znear>0.3</znear>
<zfar>100000</zfar>
</orthographic>
</technique_common>
</optics>
<extra>
<technique profile="OpenCOLLADAMaya">
<film_fit>1</film_fit>
<film_fit_offset>0</film_fit_offset>
<film_offsetX>0</film_offsetX>
<film_offsetY>0</film_offsetY>
<horizontal_aperture>3.599993</horizontal_aperture>
<lens_squeeze>1</lens_squeeze>
<originalMayaNodeId>sideShape</originalMayaNodeId>
<vertical_aperture>2.399995</vertical_aperture>
</technique>
</extra>
</camera>
<camera id="cameraShape1" name="cameraShape1">
<optics>
<technique_common>
<perspective>
<yfov>39.8874</yfov>
<aspect_ratio>1</aspect_ratio>
<znear>0.00999999</znear>
<zfar>1000</zfar>
</perspective>
</technique_common>
</optics>
<extra>
<technique profile="OpenCOLLADAMaya">
<film_fit>0</film_fit>
<film_fit_offset>0</film_fit_offset>
<film_offsetX>0</film_offsetX>
<film_offsetY>0</film_offsetY>
<horizontal_aperture>2.54</horizontal_aperture>
<lens_squeeze>1</lens_squeeze>
<originalMayaNodeId>cameraShape1</originalMayaNodeId>
<vertical_aperture>2.54</vertical_aperture>
</technique>
</extra>
</camera>
</library_cameras>
<library_materials>
<material id="lambert1" name="lambert1">
<instance_effect url="#lambert1-fx"/>
</material>
<material id="blackRubber_S" name="blackRubber_S">
<instance_effect url="#blackRubber_S-fx"/>
</material>
<material id="Metal_S" name="Metal_S">
<instance_effect url="#Metal_S-fx"/>
</material>
<material id="Teeth_S" name="Teeth_S">
<instance_effect url="#Teeth_S-fx"/>
</material>
<material id="Blue_S" name="Blue_S">
<instance_effect url="#Blue_S-fx"/>
</material>
</library_materials>
<library_effects>
<effect id="Blue_S-fx">
<profile_COMMON>
<newparam sid="Blue_file-surface">
<surface type="2D">
<init_from>Blue_file</init_from>
</surface>
</newparam>
<newparam sid="Blue_file-sampler">
<sampler2D>
<source>Blue_file-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<ambient>
<color>0 0 0 1</color>
</ambient>
<diffuse>
<texture texture="Blue_file-sampler" texcoord="TEX0">
<extra>
<technique profile="OpenCOLLADAMaya">
<blend_mode>NONE</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<transparent opaque="RGB_ZERO">
<color>0 0 0 1</color>
</transparent>
<transparency>
<float>1</float>
</transparency>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="Metal_S-fx">
<profile_COMMON>
<newparam sid="Metal_file-surface">
<surface type="2D">
<init_from>Metal_file</init_from>
</surface>
</newparam>
<newparam sid="Metal_file-sampler">
<sampler2D>
<source>Metal_file-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<ambient>
<color>0 0 0 1</color>
</ambient>
<diffuse>
<texture texture="Metal_file-sampler" texcoord="TEX0">
<extra>
<technique profile="OpenCOLLADAMaya">
<blend_mode>NONE</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<transparent opaque="RGB_ZERO">
<color>0 0 0 1</color>
</transparent>
<transparency>
<float>1</float>
</transparency>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="Teeth_S-fx">
<profile_COMMON>
<newparam sid="Teeth_file-surface">
<surface type="2D">
<init_from>Teeth_file</init_from>
</surface>
</newparam>
<newparam sid="Teeth_file-sampler">
<sampler2D>
<source>Teeth_file-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<ambient>
<color>0 0 0 1</color>
</ambient>
<diffuse>
<texture texture="Teeth_file-sampler" texcoord="TEX0">
<extra>
<technique profile="OpenCOLLADAMaya">
<blend_mode>NONE</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<transparent opaque="RGB_ZERO">
<color>0 0 0 1</color>
</transparent>
<transparency>
<float>1</float>
</transparency>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="blackRubber_S-fx">
<profile_COMMON>
<technique sid="common">
<lambert>
<emission>